Once in a decade I find a game that I particularly like and play it to
exhaustion. Meaning I actually complete it and replay it for fun.
Now once I play a game, I generally don't feel like playing it a second time.
For the few titles that I like, cheat modes are what saves it.
A good example is Doom, be it 1, 2 or 3, or Duke Nukem. Completing the game once
is ok, but what I really like is just having a fun relaxed time without too much
hassle. In that case, enter *** curr_category=[[raw locals().get('curr_category', 'NOT-SET2')]] permalink_url=[[raw locals().get('permalink_url', 'NOT-SET')]] rel_permalink_url=[[raw locals().get('rel_permalink_url', 'NOT-SET')]] , full
ammo and that rocket launcher... it's a pleasure to run along these corridors
and stupidly nuke everything in sight :-)
*** curr_category=[[raw locals().get('curr_category', 'NOT-SET2')]] permalink_url=[[raw locals().get('permalink_url', 'NOT-SET')]] rel_permalink_url=[[raw locals().get('rel_permalink_url', 'NOT-SET')]] was particularly enjoyable,
especially when you remove the building time constraint. Funny thing, it also
speeds up the computer. Remove the fog of war and have fun looking at what the
computer is doing. Then get infinite supplies and look at the computer
exhausting its strategy. Fun times :-)
Similar is Warhammer 40k: Dark Crusade, which I picked up a few years ago
(coincidently I'd never thought of ever getting a game with such a loosy name
if it hadn't come bundled for free with a graphics card upgrade... and even like
that the CD sat alone on a shelf for a while before I looked it up and realized
I would actually like it.) Anyway, disable the construction times, infinite
resources, is that it? No that one was a tad different as I had lots of fun
looking at the lua code, modifying it and especially changing the stats of the
players in the game files. Hey it's a game and I get to code something too,
now that's what I call fun. |